The Protagonist Party

What would it be like if a bunch of modern video game protagonists got together at a party? Confusing, to say the least.

Hey! Solid Snake, how’s it going?
Nathan Drake! Good to see you, man.
Hi guys. I’m Alan Wake.
Nice to meet you, Alan Wake. I’m Nathan Drake, this is Solid Snake.
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Communications Failure

“Bzzt…Sssshkk…Crackle…listen up, hero. Get to the frmrcomfrtre ASAP. There isn’t much time…ksssshhhh.”

Thanks, mysterious stranger! I have no idea what you just said but I don’t really care. I’ll just move towards the dot on the map that magically appeared.

Does this sound familiar? If you play big-budget shooting video games, it should.

Radio communication has been used as a plot device in video games for a long time, and in most settings, it makes sense. You’re a lone soldier/space marine or whatever in an alien environment with no one to turn to for help. But without guidance, who will teach you how to play the game? The instruction manual? Ha! That’s where Mr. or Mrs. Radio Voice comes in.

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